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Pull requests: BabylonJS/Babylon.js
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feat(ci): add dependsOn tags to vis-tests for selective CI execution
build
new feature
#18386
opened Apr 27, 2026 by
RaananW
Member
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[Addons] Fix AtmospherePBRMaterialPlugin breaking PBRMaterial compile for non-irradiance-map envs
bug
rendering engine
#18385
opened Apr 27, 2026 by
Popov72
Contributor
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fix(depthRenderer): key Scene._depthRenderer by camera.uniqueId instead of camera.id
bug
rendering engine
#18384
opened Apr 27, 2026 by
Popov72
Contributor
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Remove renderCount in visualization tests (cont2)
skip changelog
#18383
opened Apr 27, 2026 by
Popov72
Contributor
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Add scene options to set default layer masks
#18382
opened Apr 25, 2026 by
tholub99
Contributor
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Add review lens support to PR and code review skills
documentation
skip changelog
#18381
opened Apr 25, 2026 by
VicenteCartas
Contributor
•
Draft
Removing more renderCounts in particles emitters tests (3 of 4)
particles
tests
#18380
opened Apr 24, 2026 by
VicenteCartas
Contributor
•
Draft
Camera input mapping system with backward-compatible legacy flag support
camera
enhancement
new feature
#18379
opened Apr 24, 2026 by
georginahalpern
Contributor
•
Draft
ray: per-instance bounding-info culling for thin-instance picking
#18376
opened Apr 24, 2026 by
kzhsw
Contributor
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Lottie: auto-downscale oversized sprites to fit the atlas instead of clipping
bug
#18375
opened Apr 23, 2026 by
VicenteCartas
Contributor
•
Draft
build: migrate tool editors from webpack to Vite dev server
build
gui editor
nge
nme
Node Material Editor
nrge
node render graph editor
Playground
sandbox
glTF: fix GetCachedImageAsync for NullEngine / server-side textures
#18357
opened Apr 21, 2026 by
arek-3d
Contributor
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[code-simplifier] Simplify GaussianSplatting ShaderMaterial creation by extracting helper method
automation
code-quality
refactoring
stale
#18166
opened Mar 25, 2026 by
github-actions
Bot
•
Draft
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